Lead Motion Designer jobs
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- NetEase GamesSingapore
- Ability to set animation technical standards, break down R&D tasks, guide animation TAs’ professional growth, and lead the existing team to upgrade capabilities…
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- Salary Search: Lead Animation Technical Artist salaries in Singapore
- Aureus AcademySingapore
- Integrate motion graphics elements seamlessly with live-action footage, and other visual assets to create cohesive and compelling content.
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- Aureus AcademySingapore
- Integrate motion graphics elements seamlessly with live-action footage, and other visual assets to create cohesive and compelling content.
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View similar jobs with this employerWarner Bros. DiscoverySingapore 138628- Create motion graphics for live-action films, social media content, and digital campaigns, maintaining consistency across digital, motion, and social…
- Gram Pte LtdSingapore
- Know the latest trends in motion graphics.
- Have an eye for design.
- Skilled with Illustrator and After Effects.
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- MobbinSingapore
- Video & motion — Craft product videos, teasers and social content.
- (Only candidates with a strong design & motion portfolio will be considered.).
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- HAVE FUN CINELEISURE PTE. LTD.Toa Payoh
- Develop original motion graphics, animation content, and visual assets for LED screen presentations.
- Proven experience in motion graphics design, VJ content…
- MIGHTY JAXX INTERNATIONAL PTE LTD.Singapore 535223
- And understanding of motion graphics.
- The quality of motion graphics.
- Collaborate with Art Directors to conceptualise and develop innovative motion.
- AIMO ENTERTAINMENT PTE. LTD.Toa Payoh
- Develop original motion graphics, animation content, and visual assets for LED screen presentations.
- Proven experience in motion graphics design, VJ content…
- InnoCellence Systems Pte. Ltd.Singapore
- Experience using 3D motion design or Game Design (e.g. Cinema 4D, Maya, Unity) is beneficial.
- Motion Graphic Designers design and create animated video…
- Secretlab SG Pte LtdSingapore
- Execute motion graphic visuals as marketing collaterals for the upcoming launches.
- Storyboarding and conceptualizing in motion & 3D space in video format.
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- HAVE FUN BUGIS PTE. LTD.Toa Payoh
- Develop original motion graphics, animation content, and visual assets for LED screen presentations.
- Proven experience in motion graphics design, VJ content…
- GOODWILL ENTERTAINMENT HOLDING LIMITEDToa Payoh
- Develop original motion graphics, animation content, and visual assets for LED screen presentations.
- Proven experience in motion graphics design, VJ content…
- WESTPORT PARTNERS PTE. LTD.Outram
- Proven experience in motion graphics / animation (AfterEffects, Premiere, or similar).
- Build motion graphics templates for recurring content formats (episode…
- HackerTrailSingapore
- Own the visual design of Menlo's web surfaces, including marketing and launch pages, careers content, shop experiences, and other company-facing pages.
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- AdikteevSingapore
- Design animated, interactive, and playable mobile ads that allow a consistent brand experience, such as videos, storyboards, and motion graphics that support…
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- Salary Search: Creative Team Lead salaries in Singapore
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Full job description
Job Description
- Responsible for the technical R&D and quality breakthroughs of the runtime animation system for the dual-perspective shooting game, systematically improving character movement, aiming, weapon handling, combat states, and the overall shooting experience.
- Personally design, validate, and implement core solutions for aiming and weapon handling experience, procedural animation, animation graphs, and state orchestration. Identify and resolve animation quality issues across assets, engine, gameplay, and runtime from both first-person and third-person perspectives.
- Hold decision-making authority for the project’s animation technical approach. Establish animation technical specifications, review standards, problem-diagnosis methods, and effect acceptance mechanisms. Drive stable mass production and continuous iteration of solutions within the project.
- Collaborate with animation, programming, and game design teams to translate animation technical solutions into executable development plans and advance cross-team implementation.
- Lead and mentor the animation TA team through matrix management, with authority to set team technical standards. Responsible for technical direction, coaching on complex issues, capability building, and experience accumulation, while enhancing the team’s ability to independently tackle difficult problems with project delivery as a priority.
Job Requirements
- Many years of experience in game animation and animation TA R&D, having worked on top-tier high-quality realistic PvP shooter products. Experience in runtime animation development for Call of Duty PvP or equivalent-level shooting projects is preferred.
- Deep understanding of the feel and runtime performance of dual-perspective shooting games. Ability to independently take ownership of the design, R&D, and closed-loop delivery of one or more core systems, such as aiming and weapon handling, procedural animation, animation graphs, and state orchestration.
- Complete game development pipeline experience. Ability to independently drive targeted quality breakthroughs in runtime animation — from problem identification and technical validation to cross-team execution and live-operation effect evaluation.
- Matrix-style technical leadership capability. Ability to set animation technical standards, break down R&D tasks, guide animation TAs’ professional growth, and lead the existing team to upgrade capabilities while prioritizing project delivery.
- Not limited to a single engine. Familiar with the runtime animation architecture of at least one mainstream or proprietary engine, and able to solve animation R&D problems using DCC tools, scripting, and toolchains. Experience with multiple engines is preferred.
- Experience in high-quality action game development, international project collaboration, or the ability to balance quality, performance, and maintainability in multi-character, multi-state, high-concurrency multiplayer scenarios is preferred.
- Ability to use AI/Agents for animation data processing, R&D assistance, tool automation, problem analysis, or workflow efficiency improvements is preferred.
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